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C# 3.0 in a Nutshell: A Desktop Quick Reference - Jospeh Albahari,Ben Albahari
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Jospeh Albahari,Ben Albahari:

C# 3.0 in a Nutshell: A Desktop Quick Reference - livre d'occasion

2008, ISBN: 9780596527570

This is a concise yet thorough reference to C# 3.0 programming as implemented in Microsoft's Visual Studio 2008. C# 3.0 in a Nutshell gets right to the point, covering the essentials of… Plus…

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C# 3.0 in a Nutshell: A Desktop Quick Reference (In a Nutshell (O'Reilly)) - Livres de poche

ISBN: 9780596527570

O'Reilly Media. Paperback. GOOD. Spine creases, wear to binding and pages from reading. May contain limited notes, underlining or highlighting that does affect the text. Possible ex lib… Plus…

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Albahari & Ben Albahari, Joseph:
C# 3.0 in a Nutshell - Livres de poche

2007

ISBN: 9780596527570

O'Reilly & Associates, Taschenbuch, Auflage: 3, 858 Seiten, Publiziert: 2007-10T, Produktgruppe: Buch, Hersteller-Nr.: new18-20150810-a003531, 2.3 kg, Verkaufsrang: 225, C#, Programmiersp… Plus…

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Albahari & Ben Albahari, Joseph:
C# 3.0 in a Nutshell - Livres de poche

2007, ISBN: 9780596527570

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C# 3.0 in a Nutshell - livre d'occasion

ISBN: 9780596527570

bücher bücher, [PU: O'Reilly]

Nr. 2174280. Frais d'envoi, sofort lieferbar, DE. (EUR 3.00)

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Détails sur le livre
C# 3.0 in a Nutshell

Completely rewritten to encompass changes to the C# language, this concise and to-the-point edition covers the essentials of language syntax and usage as well as the parts of the .NET base class libraries that programmers need.

Informations détaillées sur le livre - C# 3.0 in a Nutshell


EAN (ISBN-13): 9780596527570
ISBN (ISBN-10): 0596527578
Livre de poche
Date de parution: 2007
Editeur: O'Reilly & Associates

Livre dans la base de données depuis 2007-10-04T12:12:13+02:00 (Paris)
Page de détail modifiée en dernier sur 2022-05-19T19:02:47+02:00 (Paris)
ISBN/EAN: 9780596527570

ISBN - Autres types d'écriture:
0-596-52757-8, 978-0-596-52757-0
Autres types d'écriture et termes associés:
Auteur du livre: joseph john, albahari, jas, alba, ben, read, max osborn
Titre du livre: sharp, csharp, linq, nutshell, quick reference, desktop, essentials


Données de l'éditeur

Auteur: Joseph Albahari & Ben Albahari
Titre: C# 3.0 in a Nutshell - A Desktop Quick Reference
Editeur: O'Reilly and Associates
858 Pages
Date de parution: 2007-09-28
Langue: Anglais
48,00 € (DE)
49,40 € (AT)
Not available (reason unspecified)

BC; PB; Hardcover, Softcover / Informatik, EDV/Programmiersprachen; Programmier- und Skriptsprachen, allgemein; C#NET, threading, reflection, LINQ

Inhaltsverzeichnis Chapter 1 Preface 1. Introducing C# and the.NET Framework      Object Orientation      Type Safety      Memory Management      Platform Support      C#'s Relationship with the CLR      The CLR and.NET Framework      What's New in C# 3.0 2. C# Language Basics      A First C# Program      Syntax      Type Basics      Numeric Types      Boolean Type and Operators      Strings and Characters      Arrays      Variables and Parameters      Expressions and Operators      Statements      Namespaces 3. Creating Types in C#      Classes      Inheritance      The object Type      Structs      Access Modifiers      Interfaces      Enums      \\Nested Types      Generics 4. Advanced C#      Delegates      Events      Lambda Expressions (C# 3.0)      Anonymous Methods      try Statements and Exceptions      Enumeration and Iterators      Nullable Types      Operator Overloading      Extension Methods (C# 3.0)      Anonymous Types (C# 3.0)      Attributes      Unsafe Code and Pointers      Preprocessor Directives      XML Documentation 5. Framework Overview      The CLR and Core Framework      Applied Technologies 6. Framework Fundamentals      String and Text Handling      Dates and Times      Dates and Time Zones      Formatting and Parsing      Standard Format Strings and Parsing Flags      Other Conversion Mechanisms      Working with Numbers      Enums      The Guid Struct      Equality Comparison      Order Comparison      Utility Classes 7. Collections      Enumeration      The ICollection and IList Interfaces      The Array Class      Lists, Queues, Stacks, and Sets      Dictionaries      Customizable Collections and Proxies      Plugging in Equality and Order 8. LINQ Queries      Getting Started      Lambda Queries      Comprehension Queries      Deferred Execution      Subqueries      Composition Strategies      Projection Strategies      Interpreted Queries      LINQ to SQL      Building Query Expressions 9. LINQ Operators      Overview      Filtering      Projecting      Joining      Ordering      Grouping      Set Operators      Conversion Methods      Element Operators      Aggregation Methods      Quantifiers      Generation Methods 10. LINQ to XML      Architectural Overview      X-DOM Overview      Instantiating an X-DOM      Navigating and Querying      Updating an X-DOM      Working with Values      Documents and Declarations      Names and Namespaces      Annotations      Projecting into an X-DOM 11. Other XML Technologies      XmlReader      XmlWriter      Patterns for Using XmlReader/XmlWriter      XmlDocument      XPath      XSD and Schema Validation      XSLT 12. Disposal and Garbage Collection      IDisposable, Dispose, and Close      Garbage Collection and Finalizers      Calling Dispose from a Finalizer      How the Garbage Collector Works      Alternatives to Garbage Collection 13. Streams and I/O      Stream Architecture      Using Streams      Stream Adapters      File and Directory Operations      Compression      Isolated Storage 14. Networking      Network Architecture      Addresses and Ports      URIs      Request/Response Architecture      HTTP-Specific Support      Writing an HTTP Server      Using FTP      Using DNS      Sending Mail with SmtpClient      Using TCP      Receiving POP3 Mail with TCP 15. Serialization      Serialization Concepts      The Data Contract Serializer      Data Contracts and Collections      Extending Data Contracts      The Binary Serializer      Binary Serialization Attributes      Binary Serialization with ISerializable      XML Serialization 16. Assemblies      What's in an Assembly      Signing an Assembly      Assembly Names      The Global Assembly Cache      Resources and Satellite Assemblies      Resolving and Loading Assemblies      Deploying Assemblies Outside the Base Folder      Packing a Single-File Executable      Working with Unreferenced Assemblies 17. Reflection and Metadata      Reflecting and Activating Types      Reflecting and Invoking Members      Reflecting Assemblies      Working with Attributes      Dynamic Code Generation      Emitting Assemblies and Types      Emitting Type Members      Emitting Generic Methods and Types      Awkward Emission Targets      Parsing IL 18. Security      Permissions      Code Access Security      Running in a Sandbox      Sandboxing Another Assembly      Operating System Security      Identity and Role Security      Cryptography Overview      Windows Data Protection      Hashing      Symmetric Encryption      Public Key Encryption and Signing 19. Threading      Threading's Uses and Misuses      Getting Started      Asynchronous Delegates      Synchronization      Locking      Thread Safety      Nonblocking Synchronization      Signaling with Event Wait Handles      Signaling with Wait and Pulse      Interrupt and Abort      Local Storage      BackgroundWorker      ReaderWriterLockSlim      Timers 20. Asynchronous Methods      Why Asynchronous Methods Exist      Asynchronous Method Signatures      Using Asynchronous Methods      Writing Asynchronous Methods      Fake Asynchronous Methods      Alternatives to Asynchronous Methods      Asynchronous Events 21. Application Domains      Application Domain Architecture      Creating and Destroying Application Domains      Using Multiple Application Domains      Using DoCallBack      Domains and Threads      Sharing Data Between Domains 22. Integrating with Native DLLs      Calling into DLLs      Marshaling Common Types      Marshaling Classes and Structs      In and Out Marshaling      Callbacks from Unmanaged Code      Simulating a C Union      Shared Memory      Mapping a Struct to Unmanaged Memory      Interop Attribute Reference 23. Diagnostics      Conditional Compilation      Debug and Trace Classes      Debugger Integration      Processes and Process Threads      StackTrace and StackFrame      Windows Event Logs      Performance Counters      The Stopwatch Class 24. Regular Expressions      Regular Expression Basics      Quantifiers      Zero-Width Assertions      Groups      Replacing and Splitting Text      Cookbook Regular Expressions      Regular Expressions Language Reference A. C# Keywords B. Namespace-to-Assembly Reference Index

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