. .
Français
France
s'inscrire
Conseils d'eurolivre.fr
Livres similaires
Autres livres qui pourraient ressembler au livre recherché:
Outils de recherche
Livre conseillé
Actualités
Publicité
FILTRE
- 0 Résultats
prix le plus bas: 3,85 €, prix le plus élevé: 59,49 €, prix moyen: 32,98 €
Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - Benjamin Nitschke
Livre non disponible
(*)
Benjamin Nitschke:
Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - nouveau livre

2008, ISBN: 9780470261286

ID: 678240242

Professional XNA(r) Programming Building Games for Xbox 360(r) and Windows(r)with XNA Game Studio 2.0, 2nd Edition This improved and updated edition of the bestseller will get you up and running quickly with building games for Xbox 360 and the Windows platform. Professional game developer and Microsoft MVP Benjamin Nitschke begins by explaining how to install the free XNA Game Studio 2.0 and then goes on to share essential advice for using it in a productive way. Before you know it, each successive chapter will have you developing small games that increase in difficulty. By using the chapters as building blocks, you´ll evolve from 2D programming to 3D, and you´ll ultimately create a full-blown graphics engine that can be used for more advanced game projects. Plus, you´ll get an inside look at six fully functional games, including the popular Racing Game and the new Dungeon Quest. What you will learn from this book * Tips for adding music and sound with XACT * Techniques for creating unique visual effects through Shaders * Ways to access keyboard, mouse, and Xbox controllers with XInput * How to write your own XNA graphics engine and create a game engine * How to manage content in XNA * Myriad ways of fine-tuning, debugging, and troubleshooting * How to make sure games run on the Xbox 360 * Ways to generate landscapes and tracks * How to take advantage of XNA´s new networking APIs Who this book is for This book is for anyone who wants to create games on the Xbox 360 and Windows platforms. Experience with C# or a similar .NET language is necessary, but previous game programming is not required. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job. Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 Bücher > Fremdsprachige Bücher > Spanische Bücher Taschenbuch 22.02.2008 Buch (fremdspr.), Wrox/wiley, .200

Nouveaux livres Buch.ch
No. 14988388 Frais d'envoizzgl. Versandkosten, Livraison non-comprise
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - Benjamin Nitschke
Livre non disponible
(*)
Benjamin Nitschke:
Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - nouveau livre

ISBN: 9780470261286

ID: 675663027

Professional XNA(r) Programming Building Games for Xbox 360(r) and Windows(r)with XNA Game Studio 2.0, 2nd Edition This improved and updated edition of the bestseller will get you up and running quickly with building games for Xbox 360 and the Windows platform. Professional game developer and Microsoft MVP Benjamin Nitschke begins by explaining how to install the free XNA Game Studio 2.0 and then goes on to share essential advice for using it in a productive way. Before you know it, each successive chapter will have you developing small games that increase in difficulty. By using the chapters as building blocks, you´ll evolve from 2D programming to 3D, and you´ll ultimately create a full-blown graphics engine that can be used for more advanced game projects. Plus, you´ll get an inside look at six fully functional games, including the popular Racing Game and the new Dungeon Quest. What you will learn from this book * Tips for adding music and sound with XACT * Techniques for creating unique visual effects through Shaders * Ways to access keyboard, mouse, and Xbox controllers with XInput * How to write your own XNA graphics engine and create a game engine * How to manage content in XNA * Myriad ways of fine-tuning, debugging, and troubleshooting * How to make sure games run on the Xbox 360 * Ways to generate landscapes and tracks * How to take advantage of XNA´s new networking APIs Who this book is for This book is for anyone who wants to create games on the Xbox 360 and Windows platforms. Experience with C# or a similar .NET language is necessary, but previous game programming is not required. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job. Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 Buch (fremdspr.) Bücher>Fremdsprachige Bücher>Spanische Bücher, Wrox/wiley

Nouveaux livres Thalia.de
No. 14988388 Frais d'envoi, Versandfertig in 1 - 2 Wochen, DE (EUR 0.00)
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 - Benjamin Nitschke
Livre non disponible
(*)
Benjamin Nitschke:
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 - livre d'occasion

ISBN: 0470261285

ID: 5370511

This improved and updated edition of the bestseller will get you up and running quickly with building games for Xbox 360 and the Windows platform. Professional game developer and Microsoft MVP Benjamin Nitschke begins by explaining how to install the free XNA Game Studio 2.0 and then goes on to share essential advice for using it in a productive way. Before you know it, each successive chapter will have you developing small games that increase in difficulty. By using the chapters as building blocks, you'll evolve from 2D programming to 3D, and you'll ultimately create a full-blown graphics engine that can be used for more advanced game projects. Plus, you'll get an inside look at six fully functional games, including the popular Racing Game and the new Dungeon Quest. What you will learn from this book Tips for adding music and sound with XACT Techniques for creating unique visual effects through Shaders Ways to access keyboard, mouse, and Xbox controllers with XInput How to write your own XNA graphics engine and create a game engine How to manage content in XNA Myriad ways of fine-tuning, debugging, and troubleshooting How to make sure games run on the Xbox 360 Ways to generate landscapes and tracks How to take advantage of XNA's new networking APIs Who this book is for This book is for anyone who wants to create games on the Xbox 360 and Windows platforms. Experience with C# or a similar .NET language is necessary, but previous game programming is not required. Wrox Profes computers and technology,game programming,games and strategy guides,programming Computers & Technology, Wrox

livre d'occasion Thriftbooks.com
used Frais d'envoizzgl. Versandkosten, Livraison non-comprise
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition
Livre non disponible
(*)
Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - Livres de poche

ISBN: 9780470261286

[ED: Taschenbuch], [PU: John Wiley & Sons / WROX/WILEY], Jetzt als Neuauflage: der am besten verkaufte Leitfaden für das Microsoft Framework zum Programmieren von Spielen für Xbox 360 und Windows. Nitschke gibt seine große Erfahrung im Umgang mit dem XNA Framework weiter und lehrt die Nutzung des XNA Game Studio Express 2.0. Versandfertig in 2-4 Wochen, [SC: 0.00], Neuware, gewerbliches Angebot

Nouveaux livres Booklooker.de
buecher.de GmbH & Co. KG
Frais d'envoiVersandkostenfrei, Versand nach Deutschland (EUR 0.00)
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
Professional Xna Game Programming For Xbox 360 And Windows - Benjamin Nitschke
Livre non disponible
(*)
Benjamin Nitschke:
Professional Xna Game Programming For Xbox 360 And Windows - livre d'occasion

ISBN: 9780470261286

ID: 67276250_us

Livre, [PU: Wiley]

livre d'occasion Priceminister.com
Priceminister
Frais d'envoiFrance (EUR 2.99)
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.

Détails sur le livre
Professional Xna Programming: Building Games for Xbox 360 and Windows with Xna Game Studio 2.0

Jetzt als Neuauflage: der am besten verkaufte Leitfaden für das Microsoft Framework zum Programmieren von Spielen für Xbox 360 und Windows. Nitschke gibt seine große Erfahrung im Umgang mit dem XNA Framework weiter und lehrt die Nutzung des XNA Game Studio Express 2.0.

Informations détaillées sur le livre - Professional Xna Programming: Building Games for Xbox 360 and Windows with Xna Game Studio 2.0


EAN (ISBN-13): 9780470261286
ISBN (ISBN-10): 0470261285
Version reliée
Livre de poche
Date de parution: 2008
Editeur: WROX
571 Pages
Poids: 0,866 kg
Langue: eng/Englisch

Livre dans la base de données depuis 09.11.2007 17:43:38
Livre trouvé récemment le 07.10.2017 02:32:08
ISBN/EAN: 9780470261286

ISBN - Autres types d'écriture:
0-470-26128-5, 978-0-470-26128-6


< pour archiver...
Livres en relation