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Hollywood Gamers: Digital Convergence in the Film and Video Game Industries - Robert Alan Brookey
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Robert Alan Brookey:
Hollywood Gamers: Digital Convergence in the Film and Video Game Industries - Livres de poche

2010, ISBN: 0253222311

[SR: 1310722], Paperback, [EAN: 9780253222312], Indiana University Press, Indiana University Press, Book, [PU: Indiana University Press], 2010-08-26, Indiana University Press, Hollywood Gamers When movie-making and gaming collide Full description, 68, Business, Finance & Law, 268091, Accounting, 659886, Biographies & Histories, 276808, Careers, 404214, E-Commerce, 268153, Economics, 275945, Law, 268290, Management, 268203, Personal Finance, 268179, Professional Finance, 659890, Reference & Education, 268314, Sales & Marketing, 268144, Small Business & Entrepreneurship, 1025612, Subjects, 266239, Books, 408230, PC & Video Games, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 513000, Computers & Film, 512984, Production & Technology, 270433, Film, 73, Music, Stage & Screen, 1025612, Subjects, 266239, Books, 270524, Performing Arts, 270541, Circus, 274080, Comedy & Stand-up, 270525, Dance, 270542, Magic, 270564, Musicals, 515318, Plays & Drama, 270568, Puppetry, 270562, History, 515316, Stagecraft, 73, Music, Stage & Screen, 1025612, Subjects, 266239, Books, 515346, Animation, 515338, TV Genres, 270584, Television, 73, Music, Stage & Screen, 1025612, Subjects, 266239, Books, 278149, Television Technology, 278141, Electronics & Communications Engineering, 278115, Engineering & Technology, 57, Science & Nature, 1025612, Subjects, 266239, Books, 496718, Media & Communication Industries, 270447, Film, 496724, Press & Journalism, 496720, Radio, 496722, Television, 275700, Communication Studies, 276411, Social Sciences, 60, Society, Politics & Philosophy, 1025612, Subjects, 266239, Books, 275706, Media Studies, 275700, Communication Studies, 276411, Social Sciences, 60, Society, Politics & Philosophy, 1025612, Subjects, 266239, Books, 270453, Hobbies & Games, 270454, Board Games, 270461, Card Games, 270468, Darts, 270469, Gambling, 270485, Indoor Games, 270486, Models, 270496, Puzzles & Quizzes, 270508, Reference, 270509, Role-Playing & War Games, 270518, Snooker, Billiards & Pool, 270519, Travel Games, 408230, Video & Electronic Games, 270521, Word Games, 55, Sports, Hobbies & Games, 1025612, Subjects, 266239, Books

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Hollywood Gamers: Digital Convergence in the Film and Video Game Industries - Robert Alan Brookey
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Hollywood Gamers: Digital Convergence in the Film and Video Game Industries - livre d'occasion

ISBN: 0253222311

ID: 7313192

For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule rather than the exception. In Hollywood Gamers, Robert Alan Brookey explores the business conditions and technological developments that have facilitated the convergence of the film and video game industries. Brookey treats video games as rhetorical texts and critically examines several games to determine how specific industrial conditions are manifest in game design. Among the games (and films) discussed are Lord of the Rings, The Godfather, Spider-Man, and Iron Man. animation,arts music and photography,business and investing,communication and media studies,computers and technology,engineering,games and strategy guides,graphic design,humor and entertainment,industries and professions Video Games, Indiana University Press

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Hollywood Gamers: Digital Convergence In The Film And Video Game Industries - Robert Alan Brookey
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Robert Alan Brookey:
Hollywood Gamers: Digital Convergence In The Film And Video Game Industries - nouveau livre

ISBN: 9780253222312

ID: 978025322231

For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule rather than the exception. In Hollywood Gamers, Robert Alan Brookey explores the business conditions and technological developments that have facilitated the convergence of the film and video game industries. Brookey treats video games as rhetorical texts and critically examines several games to determine how specific industrial conditions are manifest in game design. Among the games (and films) discussed are Lord of the Rings, The Godfather, Spider-Man, and Iron Man. Robert Alan Brookey, Books, Entertainment, Hollywood Gamers: Digital Convergence In The Film And Video Game Industries Books>Entertainment, Indiana University Press

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Hollywood Gamers: Digital Convergence in the Film and Video Game Industries - Brookey, Robert Alan
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Brookey, Robert Alan:
Hollywood Gamers: Digital Convergence in the Film and Video Game Industries - Livres de poche

2016, ISBN: 0253222311

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[EAN: 9780253222312], Livro novo, [PU: Indiana University Press], HOLLYWOOD GAMERS: DIGITAL CONVERGENCE IN THE FILM AND VIDEO GAME INDUSTRIES, Performing Arts|Film|General, Technology|Television & Video, PRINT ON DEMAND Book; New; Publication Year 2016; Not Signed; Fast Shipping from the UK.

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Hollywood Gamers: Digital Convergence in the Film and Video Game Industries - Robert Alan Brookey
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Robert Alan Brookey:
Hollywood Gamers: Digital Convergence in the Film and Video Game Industries - Livres de poche

ISBN: 9780253222312

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Détails sur le livre
Hollywood Gamers: Digital Convergence in the Film and Video Game Industries
Auteur:

Brookey, Robert Alan

Titre:

Hollywood Gamers: Digital Convergence in the Film and Video Game Industries

ISBN:

"For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule rather than the exception. In Hollywood Gamers, Robert Alan Brookey explores the business conditions and technological developments that have facilitated the convergence of the film and video game industries. Brookey treats video games as rhetorical texts and critically examines several games to determine how specific industrial conditions are manifest in game design. Among the games (and films) discussed are Lord of the Rings, The Godfather, Spider-Man, and Iron Man."--From publisher description.

Informations détaillées sur le livre - Hollywood Gamers: Digital Convergence in the Film and Video Game Industries


EAN (ISBN-13): 9780253222312
ISBN (ISBN-10): 0253222311
Livre de poche
Date de parution: 2010
Editeur: INDIANA UNIV PR
174 Pages
Poids: 0,258 kg
Langue: eng/Englisch

Livre dans la base de données depuis 13.03.2011 16:33:12
Livre trouvé récemment le 26.05.2017 13:19:21
ISBN/EAN: 9780253222312

ISBN - Autres types d'écriture:
0-253-22231-1, 978-0-253-22231-2


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