Arsenault, Dominic:Narration in the Video Game An Apologia of Interactive Storytelling, and anApology to Cut-Scene Lovers. Dominic Arsenault Taschenbuch Paperback Englisch 2013
- Livres de poche 2013, ISBN: 9783639091397
[ED: Taschenbuch], [PU: VDM Verlag Dr. Müller e.K.], Do video games tell stories? And if they do, how and why do they do so? In this study, Dominic Arsenault takes the reader through the … Plus…
[ED: Taschenbuch], [PU: VDM Verlag Dr. Müller e.K.], Do video games tell stories? And if they do, how and why do they do so? In this study, Dominic Arsenault takes the reader through the battlefield of ludology and narratology in video game studies, and argues for a radically new narratological conception of the video game. Like a Starcraft Zerg Drone, he extracts ideas from the rich veins of new media and video game studies, along with the latest developments of narratology and French film theory, and morphs them in with his own personal historical insights and gameplay experience with video games and pen-and-paper role-playing games. The resulting theoretical approach finds that narration, as a process, is intrinsic to video game playing, independently of the "cut-scenes" usually much touted by the proponents of interactive storytelling. Academics with an interest in video game studies, narratology or new media will find here a novel perspective on a well-researched subject, while like-minded students and amateur, professional and prospective game developers will also appreciate the quick, efficient and readable introduction to these hot topics., DE, [SC: 0.00], Neuware, gewerbliches Angebot, 104, [GW: 171g], Sofortüberweisung, PayPal, Banküberweisung<
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Arsenault, Dominic:Narration in the Video Game An Apologia of Interactive Storytelling, and anApology to Cut-Scene Lovers. Dominic Arsenault Taschenbuch Paperback Englisch 2013
- Livres de poche 2013, ISBN: 9783639091397
[ED: Taschenbuch], [PU: VDM Verlag Dr. Müller e.K.], Do video games tell stories? And if they do, how and why do they do so? In this study, Dominic Arsenault takes the reader through the … Plus…
[ED: Taschenbuch], [PU: VDM Verlag Dr. Müller e.K.], Do video games tell stories? And if they do, how and why do they do so? In this study, Dominic Arsenault takes the reader through the battlefield of ludology and narratology in video game studies, and argues for a radically new narratological conception of the video game. Like a Starcraft Zerg Drone, he extracts ideas from the rich veins of new media and video game studies, along with the latest developments of narratology and French film theory, and morphs them in with his own personal historical insights and gameplay experience with video games and pen-and-paper role-playing games. The resulting theoretical approach finds that narration, as a process, is intrinsic to video game playing, independently of the "cut-scenes" usually much touted by the proponents of interactive storytelling. Academics with an interest in video game studies, narratology or new media will find here a novel perspective on a well-researched subject, while like-minded students and amateur, professional and prospective game developers will also appreciate the quick, efficient and readable introduction to these hot topics., DE, [SC: 0.00], Neuware, gewerbliches Angebot, 104, [GW: 171g], Sofortüberweisung, PayPal, Banküberweisung<
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Dominic Arsenault:Narration in the Video Game
- Livres de poche 2013, ISBN: 3639091396
[EAN: 9783639091397], Neubuch, [PU: VDM Verlag Dr. Müller E.K. Okt 2013], Computers & the Internet|General, Neuware - Do video games tell stories And if they do, how and why do they do so… Plus…
[EAN: 9783639091397], Neubuch, [PU: VDM Verlag Dr. Müller E.K. Okt 2013], Computers & the Internet|General, Neuware - Do video games tell stories And if they do, how and why do they do so In this study, Dominic Arsenault takes the reader through the battlefield of ludology and narratology in video game studies, and argues for a radically new narratological conception of the video game. Like a Starcraft Zerg Drone, he extracts ideas from the rich veins of new media and video game studies, along with the latest developments of narratology and French film theory, and morphs them in with his own personal historical insights and gameplay experience with video games and pen-and-paper role-playing games. The resulting theoretical approach finds that narration, as a process, is intrinsic to video game playing, independently of the cut-scenes usually much touted by the proponents of interactive storytelling. Academics with an interest in video game studies, narratology or new media will find here a novel perspective on a well-researched subject, while like-minded students and amateur, professional and prospective game developers will also appreciate the quick, efficient and readable introduction to these hot topics. 104 pp. Englisch<
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Narration in the Video Game
- nouveau livreISBN: 9783639091397
Do video games tell stories? And if they do, how andwhy do they do so? In this study, Dominic Arsenaulttakes the reader through the battlefield of ludologyand narratology in video game st… Plus…
Do video games tell stories? And if they do, how andwhy do they do so? In this study, Dominic Arsenaulttakes the reader through the battlefield of ludologyand narratology in video game studies, and argues fora radically new narratological conception of thevideo game. Like a Starcraft Zerg Drone, he extractsideas from the rich veins of new media and video gamestudies, along with the latest developments ofnarratology and French film theory, and morphs themin with his own personal historical insights andgameplay experience with video games andpen-and-paper role-playing games. The resultingtheoretical approach finds that narration, as aprocess, is intrinsic to video game playing,independently of the cut-scenes usually much toutedby the proponents of interactive storytelling.Academics with an interest in video game studies,narratology or new media will find here a novelperspective on a well-researched subject, whilelike-minded students and amateur, professional andprospective game developers will also appreciate thequick, efficient and readable introduction to thesehot topics. Bücher, Hörbücher & Kalender / Bücher / Sachbuch / Medien & Kommunikation / Medienwissenschaft, [PU: VDM Verlag Dr. Müller, Saarbrücken]<
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Dominic Arsenault:Narration in the Video Game
- Livres de poche ISBN: 9783639091397
*Narration in the Video Game* - An Apologia of Interactive Storytelling and anApology to Cut-Scene Lovers. / Taschenbuch für 48.99 € / Aus dem Bereich: Bücher, Wissenschaft, Medienwissens… Plus…
*Narration in the Video Game* - An Apologia of Interactive Storytelling and anApology to Cut-Scene Lovers. / Taschenbuch für 48.99 € / Aus dem Bereich: Bücher, Wissenschaft, Medienwissenschaft Medien > Bücher nein Buch (kartoniert) Hardcover;Sozialwissenschaften, Recht, Wirtschaft;Medienwissenschaft, VDM Verlag Dr. Müller<
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