. .
Français
France
Livres similaires
Autres livres qui pourraient ressembler au livre recherché:
Outils de recherche
s'inscrire

Connectez-vous avec Facebook:

S'inscrire
Mot de passe oublié?


Historique de recherche
Liste pense-bête
Liens vers eurolivre.fr

Partager ce livre sur…
Livre conseillé
Actualités
Conseils d'eurolivre.fr
Publicité
Annonce payée
FILTRE
- 0 Résultats
prix le plus bas: 111,70 €, prix le plus élevé: 145,00 €, prix moyen: 131,62 €
3D Object Processing: Compression, Indexing and Watermarking - Jean-Luc Baskurt, Atilla Daoudi, Mohamed Dugelay
Livre non disponible
(*)
Jean-Luc Baskurt, Atilla Daoudi, Mohamed Dugelay:

3D Object Processing: Compression, Indexing and Watermarking - nouveau livre

ISBN: 9780470065426

ID: 2c3745da4527d384fdd948a60e3e96d5

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D scanner acquisition and 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text bring together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: * an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; * 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; * state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; * watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use. Bücher / Fremdsprachige Bücher / Englische Bücher 978-0-470-06542-6, John Wiley & Sons Inc

Nouveaux livres Buch.de
Nr. 14451431 Frais d'envoiBücher und alle Bestellungen die ein Buch enthalten sind versandkostenfrei, sonstige Bestellungen innerhalb Deutschland EUR 3,-, ab EUR 20,- kostenlos, Bürobedarf EUR 4,50, kostenlos ab EUR 45,-, Versandfertig innerhalb von 3 Wochen, DE. (EUR 0.00)
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
3D Object Processing: Compression, Indexing and Watermarking - Jean-Luc Baskurt, Atilla Daoudi, Mohamed Dugelay
Livre non disponible
(*)

Jean-Luc Baskurt, Atilla Daoudi, Mohamed Dugelay:

3D Object Processing: Compression, Indexing and Watermarking - nouveau livre

ISBN: 9780470065426

ID: 2c3745da4527d384fdd948a60e3e96d5

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D scanner acquisition and 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text bring together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: * an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; * 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; * state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; * watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use. Bücher / Fremdsprachige Bücher / Englische Bücher 978-0-470-06542-6, Wiley John + Sons

Nouveaux livres Buch.de
Nr. 14451431 Frais d'envoiBücher und alle Bestellungen die ein Buch enthalten sind versandkostenfrei, sonstige Bestellungen innerhalb Deutschland EUR 3,-, ab EUR 20,- kostenlos, Bürobedarf EUR 4,50, kostenlos ab EUR 45,-, Versandfertig innerhalb von 3 Wochen, DE. (EUR 0.00)
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
3D Object Processing: Compression, Indexing and Watermarking
Livre non disponible
(*)
3D Object Processing: Compression, Indexing and Watermarking - nouveau livre

ISBN: 9780470065426

ID: 978047006542

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D scanner acquisition and 3D graphics rendering.    With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text brings together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects.  3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes:  an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models;  3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion;  state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches;  watermarking techniques for   ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use. Books, Science and Nature, 3D Object Processing: Compression, Indexing and Watermarking Books>Science and Nature, Wiley

Nouveaux livres Indigo.ca
new Free shipping on orders above $25 Frais d'envoizzgl. Versandkosten, Livraison non-comprise
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
3D Object Processing: Compression, Indexing and Watermarking - Jean-Luc Baskurt, Atilla Daoudi, Mohamed Dugelay
Livre non disponible
(*)
Jean-Luc Baskurt, Atilla Daoudi, Mohamed Dugelay:
3D Object Processing: Compression, Indexing and Watermarking - nouveau livre

ISBN: 9780470065426

ID: 87149107

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text bring together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: * an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; * 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; * state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; * watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use. Compression, Indexing and Watermarking Buch (fremdspr.) Bücher>Fremdsprachige Bücher>Englische Bücher, John Wiley & Sons Inc

Nouveaux livres Thalia.de
No. 14451431 Frais d'envoi, Versandfertig innerhalb von 3 Wochen, DE (EUR 0.00)
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.
3D Object Processing - Jean-Luc Dugelay; Atilla Baskurt; Mohamed Daoudi
Livre non disponible
(*)
Jean-Luc Dugelay; Atilla Baskurt; Mohamed Daoudi:
3D Object Processing - edition reliée, livre de poche

2008, ISBN: 9780470065426

ID: 7857482

Hardcover, Buch, [PU: Wiley-Blackwell]

Nouveaux livres Lehmanns.de
Frais d'envoiVersand in 10-15 Tagen, , Versandkostenfrei innerhalb der BRD (EUR 0.00)
Details...
(*) Livre non disponible signifie que le livre est actuellement pas disponible à l'une des plates-formes associées nous recherche.

< Retour aux résultats de recherche...
Détails sur le livre
3D Object Processing: Compression, Indexing and Watermarking
Auteur:

Mohamed Daoudi, Atilla Baskurt, Jean-Luc Dugelay

Titre:

3D Object Processing: Compression, Indexing and Watermarking

ISBN:

9780470065426

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text bring together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: * an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; * 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; * state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; * watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.

Informations détaillées sur le livre - 3D Object Processing: Compression, Indexing and Watermarking


EAN (ISBN-13): 9780470065426
ISBN (ISBN-10): 0470065427
Version reliée
Date de parution: 2008
Editeur: John Wiley & Sons
198 Pages
Poids: 0,440 kg
Langue: eng/Englisch

Livre dans la base de données depuis 16.10.2008 10:46:48
Livre trouvé récemment le 14.12.2016 22:17:20
ISBN/EAN: 9780470065426

ISBN - Autres types d'écriture:
0-470-06542-7, 978-0-470-06542-6

< Retour aux résultats de recherche...
< pour archiver...
Adjacent Livres