2006, ISBN: 9780470050880
eBooks, eBook Download (PDF), 1. Auflage, Whether you've been a Dungeon Master (DM) before and want tofine-tune your skills or want to get ready and take the plunge,this is the book for y… Plus…
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2006, ISBN: 9780470050880
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ISBN: 9780470050880
Whether you ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a… Plus…
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ISBN: 9780470050880
Whether you ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a… Plus…
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ISBN: 9780470050880
A digital copy of "Dungeon Master For Dummies" by Slavicsek. Download is immediately available upon purchase! 9780470050880,0470050888,dungeon,master,dummies,slavicsek eBook, Vitalsource… Plus…
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2006, ISBN: 9780470050880
eBooks, eBook Download (PDF), 1. Auflage, Whether you've been a Dungeon Master (DM) before and want tofine-tune your skills or want to get ready and take the plunge,this is the book for y… Plus…
2006, ISBN: 9780470050880
eBooks, eBook Download (PDF), 1. Auflage, Whether you ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for… Plus…
ISBN: 9780470050880
Whether you ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a… Plus…
ISBN: 9780470050880
Whether you ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a… Plus…
ISBN: 9780470050880
A digital copy of "Dungeon Master For Dummies" by Slavicsek. Download is immediately available upon purchase! 9780470050880,0470050888,dungeon,master,dummies,slavicsek eBook, Vitalsource… Plus…
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Informations détaillées sur le livre - Dungeon Master For Dummies
EAN (ISBN-13): 9780470050880
ISBN (ISBN-10): 0470050888
Date de parution: 2006
Editeur: John Wiley & Sons
386 Pages
Langue: eng/Englisch
Livre dans la base de données depuis 2007-09-23T04:12:27+02:00 (Paris)
Page de détail modifiée en dernier sur 2024-03-31T21:31:25+02:00 (Paris)
ISBN/EAN: 9780470050880
ISBN - Autres types d'écriture:
0-470-05088-8, 978-0-470-05088-0
Autres types d'écriture et termes associés:
Auteur du livre: rich, slavic, richard baker, richard bak, slavicsek bill, john coast, necromancer
Titre du livre: dungeon master
Données de l'éditeur
Auteur: Bill Slavicsek; Rich Baker
Titre: Dungeon Master For Dummies
Editeur: For Dummies; John Wiley & Sons
386 Pages
Date de parution: 2006-08-02
Langue: Anglais
14,99 € (DE)
Not available (reason unspecified)
EA; E107; E-Book; Nonbooks, PBS / Ratgeber/Hobby, Haus/Spielen, Raten; Hobbys, Rätsel und Spiele; Games; Lifestyle; Lifestyles; Spiel; Spiele; Spiele; BC
Foreword. Introduction. Part I: Running a Great Game. Chapter 1: The Role of the Dungeon Master. Chapter 2: Preparing for Play. Chapter 3: Running the Game. Chapter 4: Narrating the Adventure. Chapter 5: Dealing with Players. Chapter 6: Teaching the Game. Chapter 7: Sample Dungeon: The Rat Lord's Lair. Part II: Advanced Dungeon Mastering. Chapter 8: Running an Ongoing Game. Chapter 9: Knowing the Players. Chapter 10: Choosing Your Game Style. Chapter 11: Creating Excitement at the Game Table. Chapter 12: Growing Your Game. Chapter 13: Using Every Available Resource. Part III: Creating Adventures. Chapter 14: Tools of the Trade. Chapter 15: The Dungeon Adventure. Chapter 16: The Wilderness Adventure. Chapter 17: The Event-Based Adventure. Chapter 18: The Randomly Generated Adventure. Chapter 19: The High-Level Adventure. Chapter 20: Sample Dungeon: The Necromancer'sApprentice. Part IV: Building a Campaign. Chapter 21: Building a Continuous Story. Chapter 22: Creating Memorable Villains. Chapter 23: Bringing the World to Life. Part V: The Part of Tens. Chapter 24: Ten Best Classic Adventures. Chapter 25: Ten Best Dungeon Magazine Adventures. Chapter 26: Ten Best 3rd Edition Adventures. Chapter 27: Ten Challenging Traps. Chapter 28: Ten Ready-to-Use Encounters. Chapter 29: Ten Things to Avoid When DMing. Chapter 30: Ten Things to Do All the Time When DMing. Index.Autres livres qui pourraient ressembler au livre recherché:
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9780470440094 Dungeon Master For Dummies (Kenneth D. Karlin)
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