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Chris Crawford on Interactive Storytelling - Chris Crawford
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Chris Crawford:

Chris Crawford on Interactive Storytelling - Livres de poche

ISBN: 0321278909

[SR: 1883480], Paperback, [EAN: 9780321278906], New Riders, New Riders, Book, [PU: New Riders], New Riders, As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps your audience coming back for more-can be challenging. Here to help you out (and to open your mind to ever more creative ways of producing those stories) is the man who created the cult publication The Art of Computer Game Design and who has devoted much of his career to that very topic: Chris Crawford. To highlight the path for future gains in the quest for a truly interactive story, Chris provides a solid sampling of what doesn't work, contrasting unsuccessful methodologies with those that hold promise for the future. Throughout you'll find examples of contemporary games that rely on different technologies-and learn the storytelling lessons to be garnered from each of the past methodologies. Within the context of interactive storytelling, Chris explores ways of providing conflict and challenge, the difference between low- and high-interactivity designs, the necessity to move beyond purely visual thinking (so that the player is engaged on multiple levels), and more. , 87, Games & Strategy Guides, 10806593011, Game Design, 15375251, Game Programming, 8626717011, Minecraft, 10806595011, Pokemon, 3429, Strategy Guides, 8622803011, Video Game Art, 5, Computers & Technology, 1000, Subjects, 283155, Books, 15375251, Game Programming, 3839, Programming, 5, Computers & Technology, 1000, Subjects, 283155, Books, 4453, Video & Electronic Games, 4402, Puzzles & Games, 86, Humor & Entertainment, 1000, Subjects, 283155, Books, 21, Reference, 11444, Almanacs & Yearbooks, 11448, Atlases & Maps, 2572, Careers, 11626, Catalogs & Directories, 11472, Consumer Guides, 11475, Dictionaries & Thesauruses, 11713, Encyclopedias & Subject Guides, 11823, English as a Second Language, 11761, Etiquette, 11773, Foreign Language Study & Reference, 11880, Genealogy, 11902, Quotations, 8975382011, Survival & Emergency Preparedness, 5267710011, Test Preparation, 11970, Words, Language & Grammar, 5267707011, Writing, Research & Publishing Guides, 1000, Subjects, 283155, Books

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Chris Crawford on Interactive Storytelling - Chris Crawford
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Chris Crawford:

Chris Crawford on Interactive Storytelling - livre d'occasion

ISBN: 0321278909

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As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps your audience coming back for more-can be challenging. Here to help you out (and to open your mind to ever more creative ways of producing those stories) is the man who created the cult publication The Art of Computer Game Design and who has devoted much of his career to that very topic: Chris Crawford. To highlight the path for future gains in the quest for a truly interactive story, Chris provides a solid sampling of what doesn't work, contrasting unsuccessful methodologies with those that hold promise for the future. Throughout you'll find examples of contemporary games that rely on different technologies-and learn the storytelling lessons to be garnered from each of the past methodologies. Within the context of interactive storytelling, Chris explores ways of providing conflict and challenge, the difference between low- and high-interactivity designs, the necessity to move beyond purely visual thinking (so that the player is engaged on multiple levels), and more. computers and technology,education and reference,game programming,games and strategy guides,humor and entertainment,programming,puzzles and games,speech,video and electronic games,words language and grammar Humor & Entertainment, New Riders

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Chris Crawford on Interactive Storytelling - Chris Crawford
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Chris Crawford:
Chris Crawford on Interactive Storytelling - Livres de poche

2004

ISBN: 9780321278906

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New Riders Games, 2004-10-16. Paperback. Acceptable. Buy with confidence. Excellent Customer Service & Return policy. Ships Fast. Expedite Shipping Available., New Riders Games, 2004-10-16

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Crawford, Chris:
Chris Crawford on Interactive Storytelling - Livres de poche

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Détails sur le livre
Chris Crawford on Interactive Storytelling
Auteur:

Crawford, Chris

Titre:

Chris Crawford on Interactive Storytelling

ISBN:

0321278909

As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively - and in a way that keeps your audience coming back for more - can be challenging. Here to help you out (and to open your mind to ever more creative ways of producing those stories) is the man who created the cult publication "The Art of Computer Game Design" and who has devoted much of his career to that very topic: Chris Crawford. To highlight the path for future gains in the quest for a truly interactive story, Chris provides a solid sampling of what doesn't work, contrasting unsuccessful methodologies with those that hold promise for the future. Throughout you'll find examples of contemporary games that rely on different technologies - and learn the storytelling lessons to be garnered from each of the past methodologies. Within the context of interactive storytelling, Chris explores ways of providing conflict and challenge, the difference between low- and high-interactivity designs, the necessity to move beyond purely visual thinking (so that the player is engaged on multiple levels), and more.

Informations détaillées sur le livre - Chris Crawford on Interactive Storytelling


EAN (ISBN-13): 9780321278906
ISBN (ISBN-10): 0321278909
Livre de poche
Date de parution: 2004
Editeur: NEW RIDERS PUBL
366 Pages
Poids: 0,649 kg
Langue: eng/Englisch

Livre dans la base de données depuis 12.06.2007 23:35:46
Livre trouvé récemment le 12.07.2016 14:46:16
ISBN/EAN: 0321278909

ISBN - Autres types d'écriture:
0-321-27890-9, 978-0-321-27890-6

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